Score
In SL:U, scores consist of three categories: Level, Activity, and Collection.
Last updated
In SL:U, scores consist of three categories: Level, Activity, and Collection.
Level Score is used to classify Hunter Ranks.
This score increases whenever users open gates, with scores awarded according to the following table:
E
1
0~1
D-Rank for 2 entries to E-Gate
D
3
2~10
C-Rank for 4 entries to D-Gate
C
5
11~35
B-Rank for 8 entries to C-Gate
B
8
36~55
A-Rank for 3 entries to B-Gate
A
10
56~99
S-Rank for 5 entries to A-Gate
S
15
100~
-
Activity Score is earned by opening gates and participating in leveling activities.
This score is reset each season.
E
140
D
375
C
1,025
B
2,480
A
4,235
S
5,715
Collection Score is determined by the ranks of cards obtained from random boxes after clearing gates.
Collection Score accumulates each season based on the cards you own.
Monster Cards
E
1
D
4
C
11
B
26
A
57
S
120
Shadow Army Cards
SB
170
SA
237
SS
437
A New user needs an E-Rank Gate Key to enter an E-Rank gate. *A Gate Key can be purchased from the shop or obtained through Lucky Box events.
After entering an E-Rank gate with an E-Rank Gate Key, the user receives a random box of the same rank as the gate.
Upon receiving an E-Rank random box, the user can either waits for the Block time reduction or spend Essence Stones to open it immediately.
Rewards for a E-Rank random box and the scores earned from this process are as follows:
Rewards
E-Rank Monster Cards(3), D-Rank Monster Cards(2), C-Rank Monster Card(1), Essence Stones(30)
Level Score
1
Activity Score
140
Collection Score
22 = {(1*3)+(4*2)+(11*1)}
Users can advance to D-Rank after entering E-Rank Gates twice.
By repeating this progression process, users can ultimately reach the highest rank, S-Rank.
Last updated
